layers.tts when you Create PAL or update a PAL. For how a PAL fits together, see PAL overview. For languages and locale-oriented setup, see Language support.
Configuring the TTS Layer
Define the TTS layer under thelayers.tts object. The snippets below show only the tts object for readability; in a full PAL payload it is nested under layers (see Example configuration).
Below are the parameters available:
1. tts_engine
Specifies the TTS engine.
- Options:
tavus-auto(default),cartesia,elevenlabs. Alsoazure, only as a fallback when your language is not otherwise supported.
If you use
tavus-auto, you do not need to specify any other parameters in the tts layer.Use
azure only if you need a language that is not supported by the default engines. Prefer tavus-auto, cartesia, or elevenlabs whenever your language is already covered. See Additional language support via Azure.2. api_key
Authenticates requests to your selected third-party TTS provider. You can obtain an API key from one of the following:
- Cartesia
- ElevenLabs - if using pronunciation dictionaries, the key must have the
pronunciation_dictionaries_writescope (or full account access). See ElevenLabs API key scopes. - Azure (fallback only) - required when using Azure. Use your own Azure Speech resource key; the resource must be in the East US region (Tavus synthesizes via
eastus; a key from another region returns an authentication error). Any standard neural voice available in East US works; only Custom Neural Voices need to be deployed in your resource.
3. external_voice_id
Specifies which voice to use with the selected TTS engine. To find supported voice IDs, refer to the provider’s documentation:
- Cartesia
- ElevenLabs
- Azure (fallback only; e.g.
en-US-JennyNeural) - if using Azure, the voice determines the accent, not the language: any voice speaks the conversation’s language, carrying that voice’s own accent. For a natural result, choose a voice whose locale matches your target language, or use an Azure*MultilingualNeuralvoice.
You can use any publicly accessible custom voice from ElevenLabs or Cartesia without the provider’s API key. If the custom voice is private, you still need to use the provider’s API key.
4. tts_model_name
Model name used by the TTS engine. Refer to:
5. tts_emotion_control
If set to true, enables emotion control in speech. Defaults to true.
6. voice_settings
Optional object for controlling speed, volume, and similar effects. Which approach you use depends on your TTS engine and model:
ElevenLabs (all models): Set parameters in the
voice_settings object:
See ElevenLabs Voice Settings for details.
voice_settings object (e.g. speed, emotion). SSML tags are not used for sonic-2.
Cartesia sonic-3: You can use either of these, but not both:
voice_settings- We accept speed/volume params for sonic-3. They apply globally, set once per conversation. Use this when you want a single default speed and volume for the entire conversation. Usingvoice_settingsprevents dynamic SSML control.- SSML in LLM output - Omit
voice_settingsfor speed/volume and instead add instructions to yoursystem_promptso the LLM outputs Cartesia SSML tags in its responses. This gives you dynamic, per-phrase control. See Cartesia volume, speed, and emotion.
voice_settings for sonic-3, add instructions like this to your system_prompt so the LLM outputs Cartesia SSML tags:
Example Configuration
Below is an example PAL with a fully configured TTS layer:The Azure example above is only for cases where your target language is not supported by the default engines. Prefer Cartesia or ElevenLabs (or leave
tts_engine unset for tavus-auto) whenever possible.Refer to Create PAL for a complete list of supported fields.

